Debugging is a task that requires access to extensive information about a program and its execution state. The more effectively this information can be presented to the user by a debugger, the better tool the debugger becomes. Graphics is a meaningful and effective way of presenting a program's data structures.
This paper describes the design and implementation of an extension to a standard debugger. The extension presents data structures graphically and enables a user to control the format and extent of information provided. The extension to the UNIX debugger DBX runs on a Sun Workstation using multiple windows, a bitmap display, and a mouse pointing device.
Title
Graphic Presentation of Data Structures in the DBX Debugger
Published
1985-07-05
Full Collection Name
Electrical Engineering & Computer Sciences Technical Reports
Other Identifiers
CSD-86-260
Type
Text
Extent
56 p
Archive
The Engineering Library
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