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This is a report on the sixth offering of a special graduate course on geometric modeling and computer graphics, CS 285: "Procedural Generation of Geometrical Objects." This document is a collection of the student's course projects with a brief introduction. The projects described include: demonstrations such as a constant-velocity universal joint, a 3-ball juggler, or the muscles and bones associated with a human elbow; interactive objects such as jitterbug mechanisms or a 3-dimensional maze; generator programs for patterning a stone wall or for growing evolving plant models; and utilities such as an efficient convex hull generator or an interactive display program for 4-dimensional objects. Most projects have been developed on SGI personal IRIS workstations, and the geometric descriptions of the objects use the Berkeley UniGrafix language.

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