Peer-to-peer systems were designed from the outset to handle a high rate of churn: node joins, graceful leaves, and failures. Nevertheless, there is a price to church which may manifest itself as dropped messages, increased user-experienced latency, or increased bandwidth use, potentially limiting the scenarios in which a P2P system is deployable. Even in a reasonably stable managed infrastructure like PlanetLab, there can be a high rate of effective node failure due to nodes becoming extremely slow suddenly and unpredictably. In this paper, we study how to reduce the churn rate itself.
Title
Minimizing Churn in Distributed Systems
Published
2005-11-12
Full Collection Name
Electrical Engineering & Computer Sciences Technical Reports
Other Identifiers
EECS-2005-12
Type
Text
Extent
13 p
Archive
The Engineering Library
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