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Modern networking applications replicate data and services widely, leading to a need for location-independent routing -- the ability to route queries directly to objects using names that are independent of the objects' physical locations. Two important properties of a routing infrastructure are routing locality and rapid adaptation to arriving and departing nodes. We show how these two properties can be achieved with an efficient solution to the nearest-neighbor problem. We present a new distributed algorithm that can solve the nearest-neighbor problem for a restricted metric space. We describe our solution in the context of Tapestry, an overlay network infrastructure that employs techniques proposed by Plaxton, Rajaraman, and Richa.

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