Description
A number of third-party simulations have been integrated into the framework, including dynamic physical interactions, fire simulation, multiple distributed users, radiosity, and online tapestry generation. All of these simulators interact with each other and with the user via a data distribution network that provides efficient, optimized use of bandwidth to transport simulation results to clients as they need them for visualization. These diverse simulators provide proof of concept for the generality of the framework, and show how quickly third-party simulations can be integrated into our system. The result is a highly interactive distributed architectural model with applications in research, training, and real-time data visualization.
Finally, an outlook is given to a possible third generation of virtual environment architectures that are capable of integrating different heterogeneous walkthrough models.