Game, multimedia, consumer and control applications demand low power and high performance computing platforms capable of providing real-time services. Multi-core architectures, supported by on-chip networks, are emerging as scalable solutions to fulfill these requirements. However, the increasing number of concurrent applications running on these platforms, and the time-varying nature of their communications give rise to unpredictable delays.
We propose simple and flexible on-chip protocol and architecture that provide application level communication services with end-to-end timing guarantees. We prove the correctness of our protocol using analytical models and we validate our implementation using detailed simulations.
On-time Network On-Chip: Analysis and Architecture
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