Game, multimedia, consumer and control applications demand low power and high performance computing platforms capable of providing real-time services. Multi-core architectures, supported by on-chip networks, are emerging as scalable solutions to fulfill these requirements. However, the increasing number of concurrent applications running on these platforms, and the time-varying nature of their communications give rise to unpredictable delays.
We propose simple and flexible on-chip protocol and architecture that provide application level communication services with end-to-end timing guarantees. We prove the correctness of our protocol using analytical models and we validate our implementation using detailed simulations.
Details
Title
On-time Network On-Chip: Analysis and Architecture
Usage Statement
Researchers may make free and open use of the UC Berkeley Library’s digitized public domain materials. However, some materials in our online collections may be protected by U.S. copyright law (Title 17, U.S.C.). Use or reproduction of materials protected by copyright beyond that allowed by fair use (Title 17, U.S.C. § 107) requires permission from the copyright owners. The use or reproduction of some materials may also be restricted by terms of University of California gift or purchase agreements, privacy and publicity rights, or trademark law. Responsibility for determining rights status and permissibility of any use or reproduction rests exclusively with the researcher. To learn more or make inquiries, please see our permissions policies (https://www.lib.berkeley.edu/about/permissions-policies).