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Ptolemy is an environment for simulation, prototyping and software synthesis for heterogenous systems. It uses modern object-oriented software technology (in C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. The objectives of Ptolemy encompass practically all aspects of designing signal processing and communications systems, ranging from algorithms and communication strategies, through simulation, hardware and software design, parallel computing, to generation of real-time prototypes. In this paper I will describe the software synthesis aspects of the Ptolemy system for single-processor architectures. The environment presented here is both modular and extensible.

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